Thesis about philosophy and game-design
This section contains some thesis I produced in the last years, divived in these categories:
philosophy and
game-theory.
As soon as possible I am going to publish also some thesis about
psycology,
physics and
cybernetics.
I published these writings following the suggestions of
Pirsig's philosophy,
which states the society evolves thanks to persons having some
Dynamic Quality,
which is a kind of renewal energy that can be appreciated only with hindsight.
I don't know if and how much Quality could by found in my writings, but I believe that the first step, aside from the
values of our ideas, should be always to share them, at the least those we trust more.
You can find more thesis in the
italian version of this page.
Philosophy
Year | Topic |
---|---|
2009 | A comparison between social values and intellectual values |
Game theory
Year | Topic |
---|---|
2011 | Narrative structure and game design |