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Thesis about philosophy and game-design

This section contains some thesis I produced in the last years, divived in these categories: philosophy and game-theory. As soon as possible I am going to publish also some thesis about psycology, physics and cybernetics.
I published these writings following the suggestions of Pirsig's philosophy, which states the society evolves thanks to persons having some Dynamic Quality, which is a kind of renewal energy that can be appreciated only with hindsight.
I don't know if and how much Quality could by found in my writings, but I believe that the first step, aside from the values of our ideas, should be always to share them, at the least those we trust more.
You can find more thesis in the italian version of this page.

Philosophy

Year Topic
2009 A comparison between social values and intellectual values Vai alla pagina

Game theory

Year Topic
2011 Narrative structure and game design Vai alla pagina